 Changelog / Список изменений
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 @ru:  Нумерация билдов ведётся в S.T.A.L.K.E.R.-формате. Таким образом, номер
      билда примерно соответствует количеству дней, прошедших с начала
      разработки (первого билда).
       Обращаю внимание, что здесь могут быть перечислены промежуточные билды,
      которые я не выкладывал на сайте.
 @en:  Builds are named in S.T.A.L.K.E.R. format. Build number approximately
      equals to days count since first release.
       Unreleased builds can be listed too.

Changes with TXDFucker 0.7b build #415                               28 Jan 2014
    *) stable build;

Changes with TXDFucker 0.7b build #411                               24 Jan 2014
    *) Small textures fix (4x4 and smaller);
    *) Hash checker added (img param);

Changes with TXDFucker 0.7b build #403                               16 Jan 2014
    *) Siblings bug fixed;
    *) Siblings viewer added;

Changes with TXDFucker 0.7b build #401                               14 Jan 2014
    *) Map editor fixed (thanks to Frank.s);
    *) IMG import fixed;
    *) Uncompressed import implemented;
    *) Global compression handling added;
    *) Multiple selection bug fixed;

Changes with TXDFucker 0.7b build #399                               12 Jan 2014
    *) Name hashing feature added;
    *) Cache loading speed increased;
    *) LUM-8 bug fixed;
    *) DXT1-A support added;
    *) First x64 build;
    *) Deprecated texture shorthands removed;

Changes with TXDFucker 0.6b build #394                               07 Jan 2014
    *) More allowed dimensions added (for uncompressed textures);
    *) Categories fix: defaultstream and defaultformat support added;

Changes with TXDFucker 0.6b build #390                               03 Jan 2014
    *) First build in 2014;
    *) TMB initial support added, unstable;

Changes with TXDFucker 0.6b build #379                               23 Dec 2013
    *) PRVRTC rules overriding fix;

Changes with TXDFucker 0.6b build #378                               22 Dec 2013
    *) Import Overrides added;
    *) Memory leaks fixed (thanks to ECLIPSE00074);

Changes with TXDFucker 0.5b build #373                               17 Dec 2013
    *) TOC rebuilding fixed;
    *) TXT rebuilding fixed;

Changes with TXDFucker 0.5b build #372                               16 Dec 2013
    *) ETC1 render bug fixed;

Changes with TXDFucker 0.5b build #371                               15 Dec 2013
    *) texture compression/decompression added;

Changes with TXDFucker 0.5b build #369                               13 Dec 2013
    *) San Andreas support added;

Changes with TXDFucker 0.5b build #367                               11 Dec 2013
    *) Cache converter fixed;
    *) "no txt" loader fixed;

Changes with TXDFucker 0.4b build #279                               15 Sep 2013
    *) Cache optimizer implemented (since #264);
    *) MD5 byte order fixed;

Changes with TXDFucker 0.4b build #262                               27 Aug 2013
    *) PVRTC import feature fixed;
    *) "hasbias=2" bug removed;
    *) Radar importing alpha mode added;
    *) automatic camnorm=1 added;

Changes with TXDFucker 0.4b build #259 NIGHT                         25 Aug 2013
    *) Fixed: new textures was unchangable;
    *) PowerVR texture compression (PVRTC) implemented;
    *) Plugins system implemented;
    *) rygDXT added as plugin alternative for squish;

Changes with TXDFucker 0.4b build #253                               19 Aug 2013
    *) Delete function fixed;
    *) Alias creation fixed;
    *) Radar editor fixed;
    *) Import TXD dialog fixed;
    *) Wrong alias links bug fixed;
    *) Create TXT feature added;

Changes with TXDFucker 0.4b build #252                               18 Aug 2013
    *) Release version of #230;
    *) Multiple selection menu fixes;
    *) Sumkinda menu fixes;
    *) Language DLLs updated;

Changes with TXDFucker 0.4b build #230 NIGHT                         27 Jul 2013
    *) Multiple textures selection added (CTreeCtrlEx class used);
    *) LUM-8 textures fixed (thanks to ECLIPSE00074);
    *) Render performance hit fixed;
    *) Properties added: camnorm, hasbias;
    *) Read-only properties: hassibling, hasdetail;

Changes with TXDFucker 0.3b build #148                               06 May 2013
    *) Chinese localization fix;

Changes with TXDFucker 0.3b build #147                               05 May 2013
    *) Russian localization fixes;
    *) Chinese localization added from www.vc-wiki.com;

Changes with TXDFucker 0.3b build #97                                16 Mar 2013
    *) Final stuff & language changes;
    *) Installer testing;

Changes with TXDFucker 0.3b build #92                                11 Mar 2013
    *) Can open cache via DAT or TOC;

Changes with TXDFucker 0.3b build #91                                10 Mar 2013
    *) Bugfix release;
    *) Aliases import/export/view fixed;
    *) "Yes for all" feature;

Changes with TXDFucker 0.3b build #90                                09 Mar 2013
    *) Multiple files export;
    *) Multiple export from category;
    *) IMG Synchronization;
    *) IMG Import;
    *) Support for caches not using mipmaps;
    *) TOC file checking and rebuilding;

Changes with TXDFucker 0.20 build #54                                04 Feb 2013
    *) Replace while importing texture bug fixed;
    *) Uncompressed 32bpp import mode implemented;

Changes with TXDFucker 0.20 build #49                                27 Jan 2013
    *) First official version;
    *) RW::CTXDMobile memory leak fixed;
    *) RW::CStream memory fixed;
    *) RW3 PlayStation 2 textures are now supported;

Changes with TXDFucker 0.20 build #47 NIGHT                          24 Jan 2013
    *) Radar Map Editor added (test mode);
    *) Import without cache loaded bug fixed;
    *) Open via command line fixed;
    *) TIFF import / export added;
    *) Import / Load progressbar added;
    *) DFF check editor added (test mode);
    *) GTA3 Anniversary TXDs support added;
    
Changes with TXDFucker 0.20 build #44                                22 Jan 2013
    *) first stable version;
    *) small mipmaps fixed (like 1x1 or 1x2);
    *) build #43: "Delete" function  fixed;
    
Changes with TXDFucker 0.20 build #40                                18 Jan 2013
    *) "Background" menu fixed;
    *) "Wrong image size" exception fixed;
    *) "TXD Import" implemented;
    *) "DFF Check" implemented;
    *) build #35: "Find", "Find Next" features implemented;
    *) build #35: 16bpp RGBA 5-5-5-1 support implemented;
    *) build #35: "Detail" feature implemented;
    *) build #35: "Create Sibling" action added;
    *) build #35: "Aliases" are grayed now (you cannot create alias of alias);
    *) build #35: "Go To Affiliate" action added;
    *) build #31: "Delete Category" fix;
    
Changes with TXDFucker 0.20 build #30                                08 Jan 2013
    *) Some fixes;

Changes with TXDFucker 0.1 build #24                                 02 Jan 2013
    *) First build in 2013
    *) Some interface and render fixes;
    
Changes with TXDFucker 0.1 build #22                                 31 Dec 2012
    *) Last build in 2012
    *) More render fixes;
    
Changes with TXDFucker 0.1 build #7                                  16 Dec 2012
    *) Import feature implemented;
    
Changes with TXDFucker 0.1 build #5                                  14 Dec 2012
    *) Some DXT render fixes;
    *) Switching between caches added;
    
Changes with TXDFucker 0.1 build #2                                  11 Dec 2012
    *) Export feature implemented;
	
Changes with TXDFucker 0.1 build #1                                  10 Dec 2012
    *) First release
